commits

date

comment

76924
by Project Collectio...
(24 downloads)
Oct 1, 2012
9:29 PM

Upgrade: New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link: http://go.microsoft.com/fwlink/?LinkId=254563

76923
by Project Collectio...
(0 downloads)
Oct 1, 2012
9:23 PM

Checked in by server upgrade

24835
by clopez1979
(102 downloads)
Aug 14, 2009
10:09 PM

Ficheros que faltaban por subir para poder migrar la solución a Assembla

24768
by nolver
(0 downloads)
Aug 12, 2009
9:11 AM

* Bug: solved problem in serializable list reading hand-modified xml archetype

24335
by clopez1979
(5 downloads)
Jul 30, 2009
6:32 PM

Optimización del render para que no se dibujen las submallas que no sean necesarias

24322
by nolver
(1 download)
Jul 30, 2009
10:11 AM

* Support for SpriteEffects in ImageComponent, UISprite, Sprite, etc.

24279
by nolver
(6 downloads)
Jul 28, 2009
10:40 PM

* Bugfix: Crash in Xbox, trying to access null EngineConfig

24262
by nolver
(2 downloads)
Jul 28, 2009
11:01 AM

* SerialBoost can be now completelly disabled for archetypes, via XEngineConfiguration

24243
by clopez1979
(0 downloads)
Jul 27, 2009
7:33 PM

Nuevos comandos de consola

24180
by nolver
(3 downloads)
Jul 26, 2009
6:00 PM

* Added an alternative color for button animation when selected

24175
by nolver
(2 downloads)
Jul 26, 2009
1:31 PM

* Filetransfer: Now the reading of local files to be sent, is now threaded
* Filetransfer: fixed serialization bug

24154
by nolver
(4 downloads)
Jul 25, 2009
12:00 PM

* GameState is now default for ResourcePool

24153
by nolver
(4 downloads)
Jul 25, 2009
11:21 AM

* Bug: readClassElement wasn't advancing to next element when no object (null) is in the xml

24152
by nolver
(1 download)
Jul 25, 2009
11:04 AM

* Crash using memory card in StorageDeviceManager
* Changed aproach of dual StorageDevices to a single one, we don't want to promtp the user twice for the desired device
* Bug: Unreachable code in Loading screen causing SerialBoost.ForceXmlSerialize to be left = true

23944
by nolver
(0 downloads)
Jul 21, 2009
7:50 AM

* Defaults ResourcePool set to GameState

23900
by nolver
(1 download)
Jul 20, 2009
11:05 AM

* Particles can no reside on the global asset cache

23846
by nolver
(0 downloads)
Jul 17, 2009
7:08 PM

* Support for reusable assets in local objects

23814
by nolver
(0 downloads)
Jul 16, 2009
9:32 PM

* Initial support for recyclable asset via global content manager

23810
by nolver
(0 downloads)
Jul 16, 2009
6:53 PM

* Bug: a stream was not closing and preventing further access

23806
by nolver
(0 downloads)
Jul 16, 2009
4:32 PM

* Some structs were changed to classes, as they were used in SerializableLists, which wasn't supported by SerialBoost (forcing serialization using XmlSerialize)
* Added support for [XmlText()] attribute to SerialBoost
* Changes the way CodeGenerator rejects classes (some classe were being rejected inapropiatelly)

23743
by nolver
(2 downloads)
Jul 15, 2009
4:47 PM

* Constructor code on LoadableResource crashed when instancing the object from outside a game (arcC for instance).

23737
by nolver
(0 downloads)
Jul 15, 2009
2:45 PM

* Added support for specifing different archetype file extensions
* Crash when serializing a class object with null value
* Fixed bug in readIntElement in BoostSerializer
* Some engine object was checking for texture names to be null, and not to be string.empty
* fixed bug in SerlializableList closing the element too soon on some cases

23724
by nolver
(0 downloads)
Jul 15, 2009
11:22 AM

* several fixes on the SerialBoost framework and incompatible logic controls

23692
by nolver
(5 downloads)
Jul 14, 2009
4:00 PM

* First version of working BoostSerializers code generator

23691
by nolver
(0 downloads)
Jul 14, 2009
3:54 PM

* First version of working arcC (archetype compiler)